We Are Fine at IndieCade 2015

November 15, 2015

Written by Team Sagittarius In early October, we received news from IndieCade that our game had been invited to be part of Intel’s “Gaming for Everyone” Pavilion. As you can imagine, we were quite ecstatic. Reality pulled us back though as our thoughts shifted to travel costs and transportation issues (mainly of how to safely get the board across the border). TRUSTING THE PROCESS AND TRUSTING THE BOARD “This board will be the death of...

Dispatches from our Alumni: We’ll Be Fine

September 22, 2015

Our alumni are out the world doing exciting things, and they are learning about what life with their games after Critical Hit can be like....

Critical Hit Final Showcase

August 20, 2015

For the third year running, Critical Hit has welcomed sixteen talented creators to make games in Montreal. These sixteen people, coming to us from all...

Interview: Milin Li

August 14, 2015

This is the sixteenth and final interview in a series with this year’s Critical Hit participants. Can you tell us about your game and how...